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View Full Version : PS3 Controller is old and less functional


Jet Set
01-23-2007, 07:29 AM
5cOBtMMWteA

Icurus
01-23-2007, 11:32 AM
Yeah, I saw this awhile ago. Funny how the wii has vibration, tilt sensing, and a light pointer. Shit, nintendo could do that, I would expect Sony to do the same or better. Oh well, rumor has it is that Sony doesn't have the rights to put the vibration feature in their controller. That sucks, how did they mess that one up.

M_N
01-23-2007, 11:42 AM
although PS3 is still better than its competitors

RynMur
01-23-2007, 11:58 AM
although PS3 is still better than its competitors

yup!

Jet Set
01-23-2007, 12:31 PM
The rumour you are looking for is the legal case they lost over the Force Feedback
Immersion Corporation owns various patents for haptic feedback technologies, including U.S. Patent 6,275,213 and U.S. Patent 6,424,333 covering vibration feedback in video game controllers. In February 2002, Immersion sued Sony and Microsoft for patent infringement of both patents because the PlayStation 2 and the Xbox both include vibration feedback in their respective controllers.4 (http://www.gamasutra.com/features/20070119/dannenberg_03.shtml#_ftn5) Microsoft settled with Immersion in July 2003,5 (http://www.gamasutra.com/features/20070119/dannenberg_03.shtml#_ftn6) and continues to include haptic (vibration) feedback in its controllers to this day.
http://www.gamasutra.com/features/20070119/immersionpatent.gif
From U.S. Patent 6,424,333
The Goliath that is Sony instead chose to continue litigation...to no avail. In March 2005 Sony was hit with a $90.7M judgment and a permanent injunction against the manufacture, use, sale, or import into the United States of the infringing Sony PlayStation system including PlayStation consoles, Dual Shock controllers, and the forty-seven games found by the jury to infringe Immersion's patents.6 (http://www.gamasutra.com/features/20070119/dannenberg_03.shtml#_ftn7)
While Sony could begrudgingly pay the judgment, given the PlayStationís prominence in Sonyís marketing and business efforts, the injunction is no laughing matter. The injunction was stayed pending appeal of the decision to the United States Federal Circuit, which hears all patent appeals. The oral arguments were heard October 3, 2006, and January 8, 2007; however, as of the date of this article, no decision has been issued.
Regardless of the final outcome of this case, Sony decided not to include vibration feedback in its controllers for the PlayStation 3 due to alleged incompatibilities between force feedback and the motion sensing technology used. However, given the still pending threat of a permanent injunction from the Immersion lawsuit, the Immersion patents are proof that a good patent can alter the course of business of even the largest competitor, and have earned a spot on the list.

although PS3 is still better than its competitors
Haha, wat defines better? LOL
Sony's architecture is shit. They are running like a Saturn right now.
Fanboys never die do they.

36chambers
01-23-2007, 01:10 PM
Ive been supporting Sony for a while now. I buy there products because I have had a good history with them. But Thats kinda weak theres no librating function on the pads, very poor thinking there.

Non of you can front on the Wii either, play it before you judge.

Bloo
01-23-2007, 11:07 PM
Homie kinda looks like a chubby Beavis...

But anyway, It's just the fact that Sony decided to scratch the feedback due to that lawsuit. Don't let them lie to you and say it would throw off the gyros, there's technology out there to counteract that and a few companies offered it to Sony and they declined. Cheap bastards.

Jet Set
01-24-2007, 05:26 AM
In my eyes, throwing the Feedback off is more of a miss than having Gyro. I just can't imagine playing without it. It brings so much more realism to the game, And you will go Gyro with your controller wheter or not you have it in it.

AcidPhosphate69
01-26-2007, 04:10 AM
Damn...I was rooting for Sony but I think the Xbox is gonna take over this go round. If the Xbox 360 can get a decent number of quality games and build up a library of diverse and overall quality titles like the Sony systems had...Microsoft will do very well for themselves.

Visionz
01-26-2007, 07:34 AM
^....for a little while. I still think Sony wins the marathon in the end. I like how Nintendo abandoned the kind of competition those two are having with each other for the sake of originality and carving their own niche

Jet Set
01-27-2007, 05:58 AM
It's the Playstation brand that is as strong as Mickey Mouse and Nintendo at the start of the 90s.

Dr Zayus
01-31-2007, 05:45 PM
I might buy a PS3 in a couple of years when the price drops (a lot) but this seems like a bit of a joke on their part. That and the huge thing with Blu-Ray, UMD, Viral Marketing and all that shit, they seem to be slipping a bit. I'm pretty happy with the Wii I bought anyway, so no dramas.

Jet Set
02-01-2007, 06:00 AM
Some people are even saying that NO DISC is the future. Content delivery is going to be network based. Pretty much seems right in sight of the paperless office.


It seems a certain group of people took the libetry to help SONY with their Rumble. I so hope they would release it.
Sony on SplitFish Rumble: We Haven't Spoke


Sure, they could make it rumble -- but that doesn't mean talks are or will start.
By Luke Smith (http://www.1up.com/do/my1Up?publicUserId=5519593), 01/31/2007
http://media.1up.com/media?id=3181050 Yesterday's report (http://www.1up.com/do/newsStory?cId=3156806) on an Edmonton-based company, SplitFish, announcement that they have developed a way to have Sony's SIXAXIS controller rumble without infringing on Immersions patents (http://www.1up.com/do/newsStory?cId=3151621). In our report we speculated that this didn't mean a deal between Sony Computer Entertainment and SplitFish was nigh, or even necessarily plausible -- the release was SplitFish announcing that they "had the solution" to what they believe are Sony's woes.
Speaking to 1UP on the SplitFish's rumble technology, Sony Computer Entertainment America said the following: "We have had no contact with this company and continue to have no plans to include FF [force feedback] in SIXAXIS."

SplitFish Could Make Sony's SIXAXIS Rumble


It's another 'if the price is right' situation.
By Luke Smith (http://www.1up.com/do/my1Up?publicUserId=5519593), 01/30/2007
http://media.1up.com/media?id=3180021 Immersion's well documented (http://www.1up.com/do/newsStory?cId=3151621) legal mess with Sony Computer Entertainment regarding their rumble/force feedback technology still hangs in legal limbo. There may be another solution to Sony's rumble, if they want it, according to hardware manufacturers SplitFish.
The Edmonton-based company claims their new dynamic force feedback system will work in Sony's PlayStation 3 controller, SIXAXIS. SplitFish's PR recognizes that Immersion's patents required them to approach the problem of rumbling the SIXAXIS from a different angle (rather than infringing on Immersion's "rotating mass force" system).
Does this mean Sony's SIXAXIS is set to rumble sometime this year with help from SplitFish? Not quite. The press release, issued by SplitFish, has no ties to Sony (if they did, there would've been a joint release announcing the partnership and Sony released nothing this morning). SplitFish is announcing that they have the ability to make Sony's controller rumble without infringing on the existing Immersion patents. Should Sony decide that rumble technology is something they want to employ in a SIXAXIS revision, SplitFish may have a solution -- if Sony is willing to pay.

check two
05-06-2010, 08:17 PM
I didn't want to make a new thread about this question, but has anybody used a third party PS3 controller before? I wanted another controller, so I recently got one cheap off of Ebay from Hong Kong. It looks just about identical to the regular Sony controller. At first, I wondered why a USB flash drive(memory like stick) came with it. lol So do all third party PS3 controllers need this usb memory stick plugged into the PS3 in order for the controller to work?

TAURO
05-06-2010, 08:52 PM
buying third party pads is such a minefield of bad quality product. I always stick with the official pads just for peace of mind, except of course if it's something like an arcade stick.

check two
05-06-2010, 08:59 PM
Yeah, it was only about $18 and with free shipping, coming from Hong Kong to the US, so I don't expect it to last as long as my official controller. lol