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V4D3R
11-14-2007, 01:29 PM
I used to have nightmares about zombies like I might of been attacked in another lifetime or some shit.

I read an ancient Sumerian text where an Anunnaki deity goes to the Abzu and threatens to unleash the dead. Here it is.

THE DESCENT OF ISHTAR TO THE UNDERWORLD

To Kurnugi, land of [no return],
Ishtar daughter of Sin was [determined] to go;
The daughter of Sin was determined to go
To the dark house, dwelling of Erkalla's god,
To the house which those who enter cannot leave,
On the road where travelling is one-way only,
To the house where those who enter are deprived of light,
Where dust is their food, clay their bread.
They see no light, they dwell in darkness,
They are clothed like birds, with feathers.
Over the door and the bolt, dust has settled.
Ishtar, when she arrived at the gate of Kurnugi,
Addressed her words to the keeper of the gate,
"Here gatekeeper, open your gate for me,
Open your gate for me to come in!
If you do not open the gate for me to come in!
If you do not open the gate for me to come in,
I shall smash the door and shatter the bolt,
I shall smash the doorpost and overturn the doors,
I shall raise up the dead and they shall eat the living:
The dead shall outnumber the living!"
The gatekeeper made his voice heard and spoke,
He said to great Inanna,
"Stop, lady, do not break it down!
Let me go and report your words to queen Ereshkigal."
The gatekeeper went in and spoke to [Ereshkigal],
"Here she is, your sister Inanna [. . .]
Who holds the great keppu'toy,
Stirs up the Abzu in Ea's presence [. . .]?"

When Ereshkigal heard this,
Her face grew livid as cut tamarisk,
Her lips grew dark as the rim of a kuninu-vessel.
"What brings her to me? What has incited her against me?
Surely not because I drink water with the Anunnaki,
I eat clay for bread,I drink muddy water for beer?
I have to weep for young men forced to abandon their sweethearts.
I have to weep for girls wrenched from their lover's laps.
For the infant child I have to weep, expelled before its time.
Go,gatekeeper, open your gate to her.
Treat her asccording to the ancient rites."
The gatekeeper went.
He opened the gate to her.
"Enter, my lady: may Kutha give you joy,
May the palace of Kurnugi be glad to see you"

He let her in through the first door, but stripped off (and) took away the great crown on her head,
"Gatekeeper, why have you taken away the great crown on my head?"
"Go in, my lady. Such are the rites of the Mistress of Earth."
He let her in through the second door, but stripped off (and) took away the rings in her ears.
"Gatekeeper, why have you taken away the rings in my ears?"
"Go in, my lady. Such are the rites of the Mistress of Earth."
He let her in through the third door, but stripped off (and) away the beads around her neck.
"Gatekeeper, why have you taken away the beads around my neck?"
"Go in, my lady. Such are the rites of the Mistress of Earth."
He let her in through the fourth door, but stripped off (and) took away the toggle pins at her breast.
"Gatekeeper, why have you taken away the toggle pins at my breast?"
"Go in, my lady. Such are the rites of the Mistress of Earth."
He let her in through the fifth door, but stripped off (and) took away the girdle of birth-stones around her waist.
"Gatekeeper, why have you taken the girdle of birth stones around my waist?"
"Go in, my lady. Such are the rites of the Mistress of Earth."
He let her in through the sixth door, but stripped off (and) took away the bangles on her wrists and ankles.
"Gatekeeper, why have you taken away the bangles from my wrists and ankles?"
"Go in my lady. Such are the rites of the Mistress of Earth."
He let her in through the seventh door, but stripped off (and) took away the proud garment of her body.
"Gatekeeper, why have you taken away the proud garment of my body?"
"Go in, my lady. Such are the rites of the Mistress of Earth."
As soon as Inanna went down to Kurnugi,
Ereshkigal loked at her and trembled before her.
Inanna did not deliberate (?), but leant over her.
Ereshkigal made her voice heard and spoke,
Addressed her words to Namtar her vizier,
"Go Namtar [ ] of my [ ]
Send out against her sixty diseases
[ ] Inanna:
Disease of the eyes to her [eyes]
Disease of the arms to her [arms]
Disease of the feet to her [feet]
Disease of the heart to her [heart]
Disease of the head [to her head]
To every part of her and to [ ]."
After Inanna the Mistress of (?) [had gone to Kernugi]
No bull mounted a cow, [no donkey impregnated a jenny]
No young man impregnated a girl [in thr street(?)]
The young man slept in his private room,
The girl slept in the company of her friends.
Then Papsukkal, vizier of the great gods, hung his head, his face [became gloomy];
He wore mourning clothes, his hair unkempt.
Dejected(?), he went and wept before Sin his father,
His tears flowed freely before king Ea.
"Inanna has gone down to The Earth and has not come up again.
As soon as Inanna went down to Kurnugi
No bull mounted a cow, no donkey impregnated a jenny,
No young man impregnated a girl on the street
The young man slept in his private room,
The girl slept in the company of her friends."
Ea, in the wisdom of his heart, created a person.
He created Good-looks the playboy.
"Come,Good-looks,set your face towards the gate of Kurnugi.
The seven gates of Kurnugi shall be opened before you.
Ereshkigal shall look at you and be glad to see you.
When she is relaxed, her mood will lighten.
Get her to swear the oath by the great gods.
Raise your head, pay attention to the waterskin,
Saying, 'Hey my lady,let them give me the waterskin, that I may drink water from it.'"

(and so it happened. But)
When Ereshkigal heard this,
She struck her thigh and bit her finger.
"You have made a request of me that should not have been made!
Come, Good-looks, I shall curse you with a great curse.
I shall decree for you a fate that shall never be forgotten.
Bread (gleaned(?)) from the city's ploughs shall be your food,
The city drains shall be your only drinking place,
Threshold steps your only sitting place,
The drunkard and the thirsty shall slap your cheek."
Ereshkigal made her voice heard and spoke:
She adressd her words to Namtar her vizier,
"Go Namtar, knock (?) at Egalina,
Decorate the threshold steps with coral,
Bring the Annunaki out and seat (them) on golden thrones,
Sprinkle Inanna with the waters of life and conduct her into my presence."
Namtar went, knocked at Egalina,
Decorated the threshold steps with coral,
Brought out the Annunaki, seated them on golden thrones,
Sprinkled Inanna with the waters of life and brought her out to her (sister).
He let her out through the the first door, and gave her back to her the proud garment of her body.
He let her out through the second door, and gave back to her the bangles of her wrists and ankles.
He let her out through the third door, and gave back to her the girdle of birthstones around her waist.
He let her out through the fourth door, and gave back to her the toggle-pins at her breast.
He let her out through the fifth door, and gave back to her the beads around her neck.
He let her out through the sixth door, and gave back to her the rings for her ears.
He let her out through the seventh door, and gave back the great crown for her head.
"Swear that (?) she has paid you for her ransom,and give her back (in exchange) for him,
For Dmuzi,the lover of her youth,
Wash (him) with pure water,anoint him with sweet oil,
Clothe him in a red robe, let the lapis lazuli pipe play(?)
Let party-girls raise a loud lament(?)"
Then Belili tore off (?) her jewellery,
Her lap was filled with eyestones.
Belili heard the lament for her brother, she struck the jewellery [from her body],
The eyestones with which the front of the wild cow was filled.
"You shall not rob me (forever) of my only brother!
On the day when Dmuzi comes back up, (and) the lapis pipe and the carnelian ring come up with him,
(When) male and female mourners come up with him.

The dead shall come up and smell the smoke offering"

Then I read this this morning at Archeology magazine website.

http://www.archaeology.org/online/features/hierakonpolis/zombies.html

I will make new post for article.

V4D3R
11-14-2007, 01:32 PM
Zombie Attack at Hierakonpolis November 6, 2007 by Renée Friedman Weighing the evidence for and dating of Solanum virus outbreaks in early Egypt
http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies1.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies1.jpg'))

This nondescript tomb (center) may be the location where the first historical evidence of a zombie attack was discovered. (Courtesy of the Hierakonpolis Expedition)
Hierakonpolis is a site famous for its many "firsts," so many, in fact, it is not easy to keep track of them all. So we are grateful(?) to Max Brooks for bringing to our attention that the site can also claim the title to the earliest recorded zombie attack in history. In his magisterial tome, The Zombie Survival Guide (2003), he informs us that in 1892, a British dig at Hierakonpolis unearthed a nondescript tomb containing a partially decomposed body, whose brain had been infected with the virus (Solanum) that turns people into zombies. In addition, thousands of scratch marks adorned every surface of the tomb, as if the corpse had tried to claw its way out! [Editor's note: click here for an interview (http://www.archaeology.org/online/interviews/zombies/) with Max Brooks and a timeline of archaeologically documented zombie outbreaks.]
With the records available to us (Mr. Brooks obviously has access to others), the British dig can be identified as that conducted by Mssr. Somers Clarke and J.J. Tylor, during which they cleared the decorated tombs of Ny-ankh-pepy (Old Kingdom and Middle Kingdom) and Horemkhawef (Second Intermediate Period) on Old Kingdom hill. The notes of Tylor are lost to us, but Clarke's are preserved in the Griffith Institute, Oxford. Unusually cryptic in his discussion, he makes no mention of such a momentous discovery. Thus we can only infer that the tomb in question is one of those in the adjoining courtyard, and just a short distance from the underground chamber we examined in 2006 (see Hierakonpolis 2006: Adventures Underground (http://www.archaeology.org/interactive/hierakonpolis/field/adventures06.html)). The tomb in question may indeed be the one we use a cozy and sheltered spot to take our lunch while working on the Fort, as its plastered, but unpainted walls are indeed covered with innumerable scratch marks that defy photography. If is the case, we might quibble--purely for the sake of scientific accuracy--that the 3000 B.C. date ascribed for the attack should be revised downward to the Old Kingdom, but its premier historical position remains unaffected. [Editor's note: this proposed re-dating, if accepted, necessitates a revision of Brooks's zombie-attack timeline.]
http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies2.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies2a.jpg'))

Decapitated bodies on the front of the Narmer palette: overview shows Narmer, at left, with catfish and chisel motifs at top center. See detail of decapitated bodies (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies2b.jpg')). (Courtesy of the Hierakonpolis Expedition)
On the other hand, in support of the earlier date, some have claimed that the famous Palette of Narmer (ca. 3000 B.C.), also from Hierakonpolis, far from recording a victory in the war of unification of Upper and Lower Egypt, is instead a celebration of the successful repulse of a zombie attack. Although we tend to focus on the verso where the king is shown smiting a kneeling enemy, it is the other side that is actually the front. It is the side with the depression for mixing the cosmetics for adorning the cult statue, and so it would seem that the scene of the king marching in procession to view a pile of decapitated bodies is the really important message. Nevertheless, while this scene may be evidence for zombie activity, reliance solely on pictorial records for such claims is scientifically questionable at best. There may be more to this in that Narmer's name means catfish-chisel, which sounds strange, and a catfish and chisel appear on the palette. But this could make sense if the palette refers to a victory over zombie forces. Perhaps Narmer wielded a large Nile catfish, Clarias?, grasping the tail and using it as a sort of black jack to stun the zombies, then removed their heads with a chisel. While it is an attractive idea, no serious archaeologist would hang their fedora on it without further evidence.
Recent work at Hierakonpolis has, however, revealed compelling evidence that zombies may have been problematic already in Predynastic Egypt (ca. 3500 B.C.). Because this work has been undertaken with the most modern techniques, there is also the potential to uncover the hard scientific facts to illuminate the matter fully.
http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies3a.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies3a.jpg'))
Headless at Hierakonpolis. Left is one of several Predynastic graves from cemetery HK43 where the head is missing but the rest of the burial is intact including several lovely grave goods. (Burial 165)

http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies3b.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies3b.jpg'))

These beads were found around the neck, but the head was gone. (Courtesy of the Hierakonpolis Expedition)
From the very beginning of Predynastic research, Sir W.M. Flinders Petrie reported several headless, but seemingly intact, burials during his famous excavations at Naqada in 1895. Further excavations at Gerzeh and other sites revealed more of these curious burials, but no satisfactory explanation could be proposed at the time. More recently, excavations in the non-elite cemetery at Hierakonpolis (HK43), undertaken from 1996 to 2004, have uncovered more of these strange headless burials in addition to 21 individuals whose cervical vertebrae bear cut marks indicative of complete decapitation. The individuals include men and women ranging in age from 16 to 65. The number and the standard position of the cut marks (usually on the second-fourth cervical vertebrae; always from the front) indicate an effort far greater than that needed simply to cause the death of a normal (uninfected) person. The standard position also indicates these are not injuries sustained during normal warfare.
http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies4a.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies4a.jpg'))Left, first to third cervical vertebrae with cut marks, ventral aspect. Lower arrows point to complete removal of the left and right uncinate processes of the third cervical vertebrae suggestive of complete severance of the spinal column leading to full decapitation (HK43 Burial 350). Right, inferior aspect of axis vertebrae showing cuts going all the way through. This head definitely came off. (Courtesy of the Hierakonpolis Expedition) http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies4b.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies4b.jpg'))
Overall, those with cut marks represent less than 4% of the cemetery's population. Thus, one might suggest that the threat of zombification was relatively low, and those manifesting the disease were dealt with swiftly (though in some cemeteries evidence for cannibalism has also been found suggesting that one or two got a good meal first). Of course, if left unchecked, the virus could rage fiercely and it may have been the need for decisive and brave action that was the impetus that led to the development of early kingship in Egypt and at Hierakonpolis in the first place. (Perhaps a careful review of excavation records and skeletal remains from early Mesopotamian city-states is in order.)
While currently this might seem a speculative theory for state formation, the fine preservation of the brains rattling around in the skulls of some of the cut folks does provide the potential for scientific verification. We are currently seeking funding for a major research project to determine if remnants of the virus can be distilled from the preserved brain matter and, of course, more importantly, whether this virus is still viable. If so, it may allow for a vaccination to be developed so that this scourge, which seems to have threatened mankind for even longer than we previously imagined, can finally be put to rest.
http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies5a.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies5a.jpg'))
Brain preserved in the skull of Burial 350. Analysis may provide the answer to the history of the virus and ultimately leads to its cure!

http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies5b.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies5b.jpg'))

Close up of Predynastic brain--our best hope! (Courtesy of the Hierakonpolis Expedition)
Little is known about how long the virus can lay dormant, thus it is possible that another outbreak could occur at any time--given its history, especially at Hierakonpolis. With this potential in mind, we asked Tom Flanigan, zombie eradication expert for the U.S. Forestry Service, to draw up a contingency plan for us--see his report below. However, we stress that nothing amiss has been observed during any of our recent excavations (though the number of missing heads is a bit curious).
http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies6.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies6.jpg'))

Do not panic. We stress that nothing unusual has been observed during recent excavations. (Courtesy of the Hierakonpolis Expedition)
Renée Friedman is director of the Hierakonpolis Expedition.
http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies7.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies7.jpg'))

Tom Flanigan demonstrates trowel technique for zombie eradication.

http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies8.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies8.jpg'))

Shovel technique

http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies9.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies9.jpg'))

The threat will most likely come from local population centers, most probably those working on the excavation.

http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies10.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies10.jpg'))

The physical anthropologists are obviously the most exposed to the potential of infection.

http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies11.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies11.jpg'))

Physical Anthropologist Sean Dougherty, our chief asset in the event of a zombie attack.

http://www.archaeology.org/online/features/hierakonpolis/thumbnails/zombies12.gif (javascript:bigImage('http://www.archaeology.org/image.php?page=online/features/hierakonpolis/jpegs/zombies12.jpg'))

If all else fails, places like Hoffman house are designed to withstand a zombie outbreak.
Solanum Outbreak Contingency Plan
by Tom Flanigan
A contingency plan for a Solanum outbreak at Hierakonpolis
When we think of zombies, our thoughts turn to the ghouls from Hollywood movies. Some of us with a background in anthropology may first think of Wade Davis' groundbreaking work in Haiti. Davis purported to discover that zombies were indeed real, and were the work of "Bokor" Voodoo sorcerers using a powder derived from fish toxins called poud zombie (Davis 1988: 1715). Davis' zombies were not truly reanimated dead bodies, but people put into a death-like coma. When the person regained consciousness they were made to be slaves in remote villages.
However here we are concerned with real zombies, reanimated bodies of the recent dead who are driven by an urge to consume living people, in turn, creating more zombies. The idea that zombies are supernatural beings needs to be discarded. They are not the Spawn of Hell, although, they certainly look the part. They are, or were, people who were infected by the Solanum virus. The virus creates a zombie by eating away the frontal lobe of the brain for replication, thus destroying it. The virus mutates the brain and allows the brain to remain alive but dormant and without the need for oxygen. Once the mutation is complete, approximately 23 hours from infection to fully functioning zombie, the ghoul will be on the unending search for living human flesh, thus spreading the infection (Brooks 2003: 2).
What to do in the event of an outbreak
While the history of the Hierakonpolis outbreak (or outbreaks) is certainly educational, it provides us with enough information to know that the potential exists for another one. Great care must be taken during any tomb excavation and when dealing with human remains. A little mummy dust in an open wound or scratch could have you driving the Devil's Cadillac in the fast lane all the way to Zombie-town.
Assuming the virus is unleashed, your first thought might be that you will be dealing with throngs of the ancient Egyptians. This is not the problem. Remember, that Solanum does not reanimate the already dead, it kills living beings and reanimates them into flesh eaters. The threat will therefore come from local population centers, and most likely the Hierakonpolis team itself.
There are two ways to stop a zombie. The first is simply to wait out the outbreak for a number of years until the living dead have decomposed to a level that they no longer present a threat. The second is the head shot. You have to disconnect what is left of the brain from the body. Given the tools on hand at Hierakonpolis this will likely be done with trowels (Marshalltown recommended), but shovels have also been shown to be effective.
Almost certainly the first sign of infection will come from the Hierakonpolis team. I would surmise that the most likely hosts will be physical anthropologists working in the lab environment due to their continued exposure to human remains and that good old fashioned "mummy dust" we are all familiar with. The unfortunate side effect of the infection starting within this specialized group of researchers is that they are generally the least squeamish about decapitation duty. I know for a fact that Sean Dougherty, a physical anthropologist with extensive experience at the site, wouldn't hesitate to lop off the head of any member of the team at any time, and for any reason. As morbid and disturbing as it sounds, guys like Sean can be a real asset in this type of situation.
However, should these experts be unavailable, or have already succumbed, it might be time to consider barricades. The Hoffman House has a number of rooms that could easily be secured against zombie intrusion. Just make sure the room is ghoul-free prior to barricading yourself in it. Treat the outbreak as you would any other natural disaster. Have a contingency plan for food, water, and other necessities, and be prepared to be self sufficient. The fact that the Hoffman House has an existing wall around it with a locking metal gate, a water system, solar power, fruit-bearing trees, and a vegetable garden, puts you in a great position to survive. In fact, the house is situated so well, tactically speaking, it is hard to imagine that the original architect was unaware of the potential of the house as a defensive position in the event that the dead would rise again.
This may seem absurd, but you won't think its funny when you are feasting on the corpses of your friends and fellow researchers, in fact, you won't be thinking at all.
Tom Flanigan, Archaeologist, Wasatch-Cache National Forest, Utah

For more about the Hierakonpolis Expedition, and to contribute to it, see the project website at www.hierakonpolis.org (http://www.hierakonpolis.org/). Recent field reports can also be seen in the Interactive Dig pages (http://www.interactivedig.com/hierakonpolis/) of ARCHAEOLOGY's website. References
Brooks, M. 2003. The Zombie Survival Guide: Complete Protection from the Living Dead. Three Rivers Press, New York
Davis, W. 1988. "Zombification," in Science, New Series, Vol. 240, No. 4860. Pp. 1715-1716
Dougherty, S.P., 2004. A Little More off the Top. Nekhen News 16: 11-12. (on line at www.hierakonpolis.org/resources (http://www.hierakonpolis.org/resources))
Flanigan, T., and T. Lewis. 2004 Clearing the Nest: Vampires in the Nevada Desert. Report on file at the U.S. Forest Service, Ely, Nevada
Friedman, R. 2002. The Predynastic Cemetery at HK43: Excavations in 2002. Nekhen News 14: 9-10. (on line at www.hierakonpolis.org/resources (http://www.hierakonpolis.org/resources))
Maish, A., 2003 Not just another cut throat. Nekhen News 15:26. (on line at www.hierakonpolis.org/resources (http://www.hierakonpolis.org/resources))
Maish, A., and R. Friedman. Pondering Paddy: Unwrapping the Mysteries of HK43. Nekhen News 11: 6-7 (on line at www.hierakonpolis.org/resources (http://www.hierakonpolis.org/resources))
Murray, M.A., 1956. Burial customs and beliefs in the hereafter in Predynastic Egypt. Journal of Egyptian Archaeology 42: 86-96.
http://www.archaeology.org/graphics/rule.gif
© 2007 by the Archaeological Institute of America
www.archaeology.org/online/features/hierakonpolis/zombies.html

100pr00f
11-14-2007, 01:38 PM
night of the living dead was based on a true story

Urban_Journalz
11-14-2007, 03:02 PM
night of the living dead was based on a true story

As was "Dawn of The Dead"

You effin' druggies you.:W:(W

LORD NOSE
11-14-2007, 08:32 PM
guess i just gotta let my guard down with this one


yes this is the ultimate fate of the population IMO -

we are beginning to get too quick

knowing too much

talking too much

dummying down the people the traditional way is not working like they want

you can see the results of this in the people right now

people are in a daze and lost, can not speak clear words


they have already created ways and reasons why they should lock us all up


hopefully when the new age comes and everything is switched,a ship will pick up a number of us and bring us to safety - thats a big what if though
and how many of us are worthy of that

its gonna get uglier and more beautiful in the very near future IMO

havent read the piece yet but i plan to

V4D3R
11-14-2007, 10:20 PM
This shit is completely fake. The Zombie Survival Guide is written by a writer for SNL.

I wanted to see the reactions. The Sumerian text is real. But the archeology story is a joke they have on their main page. A reputable site too.

Koolish
11-14-2007, 10:46 PM
as soon as i saw the "trowel technique" i knew the gig was up.

EAGLE EYE
11-14-2007, 10:51 PM
and this is why we have a veteran KTL?

LORD NOSE
11-15-2007, 12:11 AM
poisoning the population and making them slow and slower.........

crack heads are zombies

just wait until that new and improved drug comes out

NIGHT MAYOR
11-15-2007, 12:21 AM
zombies are everywhere - shopping malls, in front of t.v's/computers/consoles poker machines - anyone here seen shawn of the dead ? get the point to that movie ?

100pr00f
11-15-2007, 01:22 AM
were all living dead..we all live to die...\

LORD NOSE
11-15-2007, 10:37 AM
we don't have to die man


remember

death is unnatural and unnecessary

Koolish
11-15-2007, 03:50 PM
we don't have to die man


remember

death is unnatural and unnecessary
personally, i would greatly disagree with you. there is nothing more natural than death. examining death as part of yin/yang; death exists because life exists. it is the transition of being into non-being, and is inevitable.

(from a beginning Taoist understander's perspective)