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RagnaroK
07-02-2010, 01:28 AM
Before E3 i notice some pics of this game from a couple of Game Informers magazines I thought the main character design was very cool but never paid any interest till I saw this EPIC! trailer

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a bit of info
http://en.wikipedia.org/wiki/Deus_Ex:_Human_Revolution

THUGNIFICENT
07-02-2010, 03:05 PM
Despite the fact that this is one of the most terrible titles I've seen in a while, this game looks dope as a bitch. Thanks for posting.

RagnaroK
07-03-2010, 12:59 AM
Yeah right now Im watching some walkthroughts of the first game and is garbage normally I don't care about this types of games much more PC games but on Human Revolution Square Enix is providing the CGI sequences I think with their help the game can actually be successful

The Deus Ex titles actually have a good story merging any conspiracy theory possible with their own story they also have the right idea for gameplay providing the player multiple ways to complete the missions like going into stealth or end the game with no kills like Metal Gear also depending on your choices you can side with different factions for multiple endings giving it more replay value but the problem is they suck at story telling and almost everything else

My hunch is that with Square Enix help and the new development team making this game on par with the next gen console graphics could push Human Revolution to the same level as other FPS games right now from what i've read they are definitely going in the right direction 1st the won't be using Medic Kits it'll be regenerating health 2nd the addition of a cover system 3rd like Rainbow Six the game will change from first person to third person when you take cover

shaolinsword
07-03-2010, 04:24 AM
As long as they keep the RPG and hacking elements I'll get it

RagnaroK
07-03-2010, 05:32 AM
Of course they gonna keep the RPG elements that is part of the game identity that separates it from the rest of the FPS

"In the Deus Ex games, augmentations are body modifications that allow the user superhuman abilities These will be divided into four types: Combat, Stealth, Technology and Social"
"Unlike in Invisible War, weapons will fire distinct ammunition types instead of depleting a unified pool. They can also be upgraded to better suit the player"

I like what it is said here
"Human Revolution is primarily a first person game, but will feature a contextual third person viewpoint when using the cover system, certain augmentations, or closeup instant-kill moves"

interview
http://www.gametrailers.com/video/e3-2010-deus-ex/700369

http://upload.wikimedia.org/wikipedia/en/thumb/6/6e/Dx3_newsroom.jpg/800px-Dx3_newsroom.jpg
http://image.gamespotcdn.net/gamespot/images/2010/151/944089_20100601_790screen002.jpg
http://farm5.static.flickr.com/4036/4672586103_290ca0394d.jpg
http://ve3dmedia.ign.com/images/07/36/73626_DeusExHumanRevolution-Screenshot-09_normal.jpg
http://ve3dmedia.ign.com/images/07/36/73625_DeusExHumanRevolution-Screenshot-08_normal.jpg
http://ve3dmedia.ign.com/images/07/36/73622_DeusExHumanRevolution-Screenshot-05_normal.jpg
http://ve3dmedia.ign.com/images/07/36/73621_DeusExHumanRevolution-Screenshot-04_normal.jpg
http://ve3dmedia.ign.com/images/07/36/73620_DeusExHumanRevolution-Screenshot-03_normal.jpg
^this guy gonna get it^

FlamingSwordz
07-04-2010, 03:49 PM
I can't fucking wait. Deus Ex is one of my old time favorites, I skipped part 2 because the demo bored the shit out of me.

Professor Poopsnagle
07-06-2010, 06:00 PM
This is going to keep me unemployed for weeks. I'm goin to finish the game without killing on my first try.

RagnaroK
07-07-2010, 11:55 AM
It seems these guys got their hands on the demo at E3 and fully explain what's the gameplay all about

http://news.bigdownload.com/2010/06/24/e3-2010-we-cyberpunk-out-for-deus-ex-human-revolution/
10 years ago this week, the first Deus Ex game was released by publisher Eidos. The game was by far the best title made by Ion Storm, the rock star-like Texas-based game developer that started in Dallas and then expanded to Austin. It was in the latter office that Deus Ex, under the supervision of Warren Spector, was made along with the less acclaimed sequel Deus Ex: Invisible War.

A couple of years ago, before Eidos was bought by Square Enix, the publisher announced plans for a third game in the Deus Ex series to be developed by their new Montreal-based studio. While the third game would have no direct input from Spector (who now works for Disney Interactive Studios) fans of the original have been hopeful that this third entry (which got it's official name Deus Ex Human Revolution earlier this year) would recall the good points of the first game in the series. At E3 2010 we got to see a hands-off but live gameplay demo of the title (the two trailers that have been released were both CGI pre-rendered movies and don't show actual gameplay).

Oddly enough, the third title in the series is actually set well before the first Deus Ex game in the year 2027. Even with a future set just 17 years ahead of our own there's been lots of changes. One of them is the use of advanced prosthetic devices which, while not ad advanced as those found in the first two Deus Ex games, can still do a lot of damage. They are a part of your lead character in the game, security specialist Adam Jensen, who in the first part of the two part demo is being transported to Shanghai to try to find a hacker.

The city has changed quite a lot in 17 years. Indeed Shanghai has turned into a two-level urban location with a massive flat level separating two parts of the location. Jensen is flown into the city and then heads for a nearby bar. We were told that all of the NPCs in the game will have their own little story and motivations and will react differently with Jensen if he tries to do something like pull a gun on one of them.

The demo then proceeded to the bar where Jensen will have a number of choices for entry. He could sneak into the back, shoot the guard in front, hack his way in and more. In this demo's case he simply bribes the guy out front to gain entry. Once inside he chats it up with what appears to be a simple but cranky bartender to find out more info about a crime boss called Tong. After the chat Jensen did a little stealth action that netted him some access codes to another part of the building simply by listening in to an underling saying he had lost his codes. Jensen, perhaps a little too easily, found the minion's access codes via a device in the bathroom. After that Jensen entered a air shaft, Die Hard style, and found out with more eavesdropping that the bartender he chatted with was in fact Tong himself.

So all of this interaction with NPCs along with the stealth gameplay design was cool enough but the second part of the demo showed off how the game handles combat. Again, Jensen can charge in but in this demo he decided to sneak into a warehouse to find out more about what's going on with this hacker. However the shooting and the killing were not far behind as Jensen demonstrated a variety of ways to kill the unsuspecting guards.

These attacks include jumping down from the rafters and releasing some grenade-type weapons to take out a circle of foes. First person shooting is of course part of the game but you can also use some special items like thermal imaging to see enemies that are hidden behind walls. When you have to take cover the game switches over to a third person viewpoint to give you a better look at where you are. The E3 2010 demo ended on a bit of a cliffhanger as a much bigger and smarter than your average red shirt guard showed up to attack Jensen. There's seems to be a bit of a history between them and the demo ended with the bad guy's mechanical arm morphing into a really, really big gun.

What happens after that? We honestly have no idea (although we bet Jensen finds his way out of this predicament) but the demo for Deus Ex: Human Evolution certainly has us very interested in this new chapter in this franchise. We hope to learn and maybe even play more before the game's release sometime in 2011.

some more picks of the game
http://news.bigdownload.com/photos/deus-ex-human-revolution-screenshots/#3117555


seriously I was never a fan of FPS the only FPS i've ever bought was COD MW2 but thanks to Human Revolution this is the first time I got hype for a FPS game

Professor Poopsnagle
07-07-2010, 01:59 PM
This is going to be epic and make everyone forget about Deus Ex 2.

Mumm Ra
07-07-2010, 06:21 PM
straight outta nowhere
this shit looks awesome though

RagnaroK
07-14-2010, 03:05 AM
a leaked video of the gameplay shown at E3

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i truly wish this game was 3rd person for me it would be 10 times better either way the game looks sick

Professor Poopsnagle
07-14-2010, 08:30 AM
uuhhh aaahh yeah uuuuuuuuuungg

I just came.

shaolinsword
03-08-2011, 02:28 PM
Release Date;

NA - 23rd August
UK - 26th August

The game comes in regular and Augmented editions, with the latter costing $10 more, and including a 40-page art book, motion graphic novel, and bonus “Making of” DVD along with the game’s soundtrack.

http://www.siliconera.com/2011/03/08/deus-ex-human-revolution-augmented-with-a-release-date/

Seems like its worth spending a bit more to get all that

Mai Wang Tu Phat
03-08-2011, 06:18 PM
Game of the Year contender. I'm telling you, even though Mass Effect 3 or Skyrim will most likely get it. Deus Ex is one of the best PC games, if not the best PC game of all time. With Square Enix doing to the story, you know it'll have some crazy shit going on. I'm really looking forward to this.

JASPER
07-01-2011, 03:08 PM
Pro ordered. After playing the leaked beta.

Mai Wang Tu Phat
07-02-2011, 11:03 AM
I take my GOTY claim back. Any Deus Ex fan that remembers Invisible War will know why.

JASPER
07-02-2011, 07:43 PM
I take my GOTY claim back. Any Deus Ex fan that remembers Invisible War will know why.
I played 2 hours of IW before I gave up, so I don't see your point. If anything, HR is better than Deus Ex...

Better feel to the weapons
A lot better AI
Animations are better, a lot!
The takedowns are fucking awesome
Voice acting is actually good this time.
There's no greasels or karkians
The hacking got more intense.
I like the 3rd person stealth camera.

It's time to take off those nostalgia glasses and play the motherfucking leak. You'll love it.

Mai Wang Tu Phat
07-02-2011, 08:49 PM
I'm not saying I'm not open to playing a different game, I'm just saying that Invisible War had a lot of hype to it after the original Deus Ex being such a gem. Turns out Invisible War was terrible. I'll take your word for it, seeing as how this one actually has a beta out, with people giving it a lot of praise.

JASPER
07-02-2011, 09:11 PM
I'm not saying I'm not open to playing a different game, I'm just saying that Invisible War had a lot of hype to it after the original Deus Ex being such a gem. Turns out Invisible War was terrible. I'll take your word for it, seeing as how this one actually has a beta out, with people giving it a lot of praise.DX:IW was a piece of kakadoodoo that violated every memory I had of the first title. And gave me herpes. Fuck, it shouldn't have even had Deus Ex in the title.
The vidya forum on 4chan is full of angry virgins who hate every single game that came out after 2002. And even when the first details and videos of Deus Ex Human Revolution were released, which I thought looked pretty decent, they hated. Now that the leak has been out there for a couple of weeks, all skepticism has been crushed and most people who played the preview have pre-ordered it, or so they say.

Look at some of the playthrough videos on youtube if you want to believe.

Mai Wang Tu Phat
07-03-2011, 09:19 AM
I watched a lot of gameplay recently, and it looks a shit load like Deus Ex 1. I'll probably pre order this one.

RagnaroK
07-11-2011, 07:09 AM
Z3vMi3h8DnI




HOLY JESUS!

RagnaroK
07-11-2011, 07:49 AM
RysuXg-vH38
tay1_KkMKmM



you can feel the epicness of this game

JASPER
07-11-2011, 08:10 AM
Get the beta leak from piratebay. You don't even need a good PC to run it.

Mai Wang Tu Phat
07-11-2011, 10:43 AM
I'm glad it was a PC first game, I just hope the PS3 doesn't get a shitty port.

JASPER
10-03-2011, 08:34 PM
I finished the game today and am dissapoint. I loved it until the last part. The Panchea station. Everything that happened from there on ruined the game for me. I don't even want to go into details about why I hated it, but if the game abrubtly ended before that, I would have been more satisfied than those bullshit endings they pretented at the end. Made me feel like I played the game for nothing.

7/10

RagnaroK
10-04-2011, 07:34 AM
I haven't finished the game yet, but as far as Im now I could say this game is a potential game of the year. Everything from here on with a Deus Ex name slap on it is an automatic buy for me, at least thats how I feel now.

JASPER
10-04-2011, 08:50 AM
I haven't finished the game yet, but as far as Im now I could say this game is a potential game of the year. Everything from here on with a Deus Ex name slap on it is an automatic buy for me, at least thats how I feel now.
That's how I felt before getting to the end.

A couple of other things I didn't like that much:

Too much hacking when there should be another way around getting in certain rooms.
Too little interaction with important characters. Made me wonder who to choose for at the end. I barely got to talk to any of them.
Bossfights are dumb as shit.
Not getting ghost eventhough no one saw me or any alarms went off, this seems to be a bug.
Half of the characters look like shit eventhough the rest of the graphics were pretty good.

Aside from that and the horrible ending, it was a pretty awesome game.

shaolinsword
10-04-2011, 09:00 AM
started this the other day and I can't get the hang of hacking, everytime I try to do something the system always goes to alert after I capture the first node

JASPER
10-04-2011, 09:35 AM
started this the other day and I can't get the hang of hacking, everytime I try to do something the system always goes to alert after I capture the first node
There's a number on the nodes, the higher, the longer it takes to capture. You have to use worms and nukes or whatever they're called on those higher numbered nodes. I at first thought it didn't make sense either, but once you get the hang of it, it feels stupid. There's not really a challenge to it. That's why I hate hacking. I rather find other ways into a room, but unfortunately, there's a lot of rooms that don't have any other way in.

shaolinsword
10-04-2011, 10:01 AM
I've never seen the numbers, I'll have to look out for them when I try the stupid side mission again, cheers

RagnaroK
10-04-2011, 11:43 AM
started this the other day and I can't get the hang of hacking, everytime I try to do something the system always goes to alert after I capture the first node

Also there're # of % which represents chances of getting detected (some hacks will add more stealth to give you even lower %), is best to choose the lower % node first and fortify your point of entry and captured nodes, thou fortifying will get you detected more quickly but it helps by slowing down the security detection (Important to know: the % represent chances, it means that sometime the system will detect you right away and sometimes it won't).

Some nodes have bonuses like XP, Credits, Stop Worms and Nukes. Before hacking, on the hacking screen press select to see the meaning of each icons.


That's how I felt before getting to the end.

A couple of other things I didn't like that much:

Too much hacking when there should be another way around getting in certain rooms.
Too little interaction with important characters. Made me wonder who to choose for at the end. I barely got to talk to any of them.
Bossfights are dumb as shit.
Not getting ghost eventhough no one saw me or any alarms went off, this seems to be a bug.
Half of the characters look like shit eventhough the rest of the graphics were pretty good.

Aside from that and the horrible ending, it was a pretty awesome game.

I personally like the hacking system, is like a mini game to me and you get XP which it can get you Praxis Points, so is rewarding and you're not wasting time. Remember you don't have to hack everything, every room, every door, every level have multiples ways to get in. If you can't hack look for a vent, or for a Pocket Secretary for the password or a wall to break. This game rewards you for exploring.

What i wish for is for a game like this to have a 3rd person view option, why in hell a game like this have to be 1st person in the first place. Also for God sakes! sometimes I feel the need to kill a guard because the animation is much more cooler than knocking them down, why in hell everybody automatically gets hostile even when nobody saw me killing him, that is really stupid as hell and it kills the fun.

JASPER
10-04-2011, 12:08 PM
Also there're # of % which represents chances of getting detected (some hacks will add more stealth to give you even lower %), is best to choose the lower % node first and fortify your point of entry and captured nodes, thou fortifying will get you detected more quickly but it helps by slowing down the security detection (Important to know: the % represent chances, it means that sometime the system will detect you right away and sometimes it won't).

Some nodes have bonuses like XP, Credit, Stop Worms and Nukes. Before hacking on the hacking screen press select to see the meaning of the icons.




I personally like the hacking system, is like a mini game to me and you get XP which it can get you Praxis Points, so is rewarding and you're not wasting time. Remember you don't have to hack everything, every room, every door, every level have multiples ways to get in. If you can't hack look for a vent, or for a Pocket Secretary for the password or a wall to break. This game rewards you for exploring.

What i wish for is for a game like this to have a 3rd person view option, why in hell a game like this have to be 1st person in the first place. Also for God sakes! sometimes I feel the need to kill a guard because the animation is much more cooler than knocking them down, why in hell everybody automatically gets hostile even when nobody saw me killing him, that is really stupid as hell and it kills the fun.The hacking system is pretty cool, but gets boring after a while. And I think it's overpowered or overrewarded. That amount of XP is too much for such a simple clickety click game. And then to think there's tons of UAD's in the game. I prefer to find alternative ways to getting into rooms or finding passwords to computers/terminals. And 75% of the time there's a vent or other way to get there. The thing is, some side missions can only be completed if you have upgraded your hacking skills. I did upgrade my skills to finish a mission, but it didn't feel right. I'm not Pritchard the 1337hax0r.

I think it was said somewhere in some tutorial that lethal takedowns make as much noise as firing a gun and will alert enemies.

It's 1st person, because it's also a shooter. I think the game combines 1st and 3rd person very well. Haven't seen any other game do it better.

RagnaroK
10-04-2011, 12:23 PM
They could've made it like Metal Gear Solid were you can kill guards and as long as they don't shoot back, call radio, or the other guard sees you killing them nobody will notice and if someone is close they will hear it and check it out, but it won't go into alarm automatically. Killing causing hostility automatically just narrow your options, thats all Im saying...

and I just love 3rd person view games over 1st person any day. Anyway i'll come back to this thread after I finish the game.

JASPER
10-04-2011, 12:56 PM
They could've made it like Metal Gear Solid were you can kill guards and as long as they don't shoot back, call radio, or the other guard sees you killing them nobody will notice and if someone is close they will hear it and check it out, but it won't go into alarm automatically. Killing causing hostility automatically just narrow your options, thats all Im saying...

and I just love 3rd person view games over 1st person any day. Anyway i'll come back to this thread after I finish the game.If the other enemies are close enough to hear their buddy dying they will be alerted. Same happens with non lethal takedowns, but the chance is smaller. Which is realistic. Getting choked or knocked the fuck out should make less noise than getting stabbed in the gut, from which you don't die instantly.

I won't spoil the end, but if you paid attention to emails and dialogues you will be disappointed.

Fresh
10-04-2011, 07:11 PM
personally didnt like the game very much

- cutscenes. fucking cutscenes. plus cutscene for every takedown? stupid
- should be 3rd person
- too much takedown. i wanted to play stealth. its just wait, takedown, move body, repeat. for every level. where the fuck are the silence weapons? (did i miss them :S ?). definetely should have been shooting bits, like 5 guys in an area but cant call for backup so u have to take them out. i think there was one of these where like 20 guys invaded a room. that was good. but missions shouldve had more variety.
- shit boss fights
- shit short brown hair deep voice white guy lead
- shit walkie talkie companions

RagnaroK
10-08-2011, 06:56 AM
Finished the game yesterday.


(just underline to read)
Now you can explain to me your opinion about the endings, why it was such a disappointment for you?. As for me the 4 endings and the secret scene after the credit was nice, not the ending players deserve thou. Instead of doing a stupid video of real world events with Jensen's monologue over it they should've done some CG cutscene with the games graphics like every other game does. As for having multiple endings while choosing a side, thats something Deus EX is known for.

Button line for me, I feel the game was a good buy and i'll wait patiently for another release hoping they make better on the simple things this game lacked.

JASPER
10-08-2011, 08:24 AM
Finished the game yesterday.


(just underline to read)


Button line for me, I feel the game was a good buy and i'll wait patiently for another release hoping they make better on the simple things this game lacked.
Panchea station was dumb. The enemies were zombies, I FUCKING HATE ZOMBIES, especially in games. Through out the game I haven't interacted (because I couldn't) with the people I'm supposed to help by pressing the button. Darrow I've only seen as a hologram for two seconds and then bam at the finale level I'm having a 1 minute conversation with him where he is convincing me.
And then Megan... 90% of the game is spent going to places looking for Megan. Everytime Jensen spoke to Pritchard, Malik, Sarif etc it was Megan this, Megan that, got to find Megan. Then you finally find her and she's like oh wow, you're alive Adam. I'm working for Darrow now, okay bye. Seriously, that interaction was fucking shorter than with Tracer Tong.
The ending was maybe even the worst... buttons... really. Just buttons. And then the ending movies look like they were made by an AV student. I rather have seen how my choices affected the places I've been and people I've met. I wanted to see how Detroit would be changed or see Bill Taggarts face when I choose for Sarif. Instead they're showing me some stock video bs with dumb narration. The only thing I could appreciate was the Bob Page and Megan secret movie.

Fucking disappointing.

RagnaroK
10-08-2011, 09:35 AM
I agree with you for the most part, specially on wanting to see the outcome of your decision. When I saw the guards go insane after the chip activation I just thought of MGS4. Another thing, no epic last boss fight it was just some robots here, some crazy dudes there, i used grande launcher on them and was done quick. I also which they added your stats at the end of the game to see how well you did on the playthrough. .

JASPER
10-08-2011, 09:52 AM
All the boss fights were dumb. I'm starting the game with a stealth mindset. No killing, not getting caught, no alarms, just ghosting through the game like a ninja. First level, here's a machine gun. Fuck. Luckily, I managed to sneak past the baddies without being seen. And from there on I keep playing non lethal and stealthy. Don't feel the need to upgrade my battle augs or buy guns and grenades, just ghosting. For some reason I didn't get the ghost bonus on a lot of missions, eventhough no one was ever alerted or even suspicious for a second. Turned out it was a bug. Fuck it, not playing through that again. Then when I meet Barrett, I realise I'm not fit for battle, I have no guns and my augs are all battery, speed, lifting and jumping.

Luckily the fucker blew himself up somehow without me even shooting at him. That added to my non lethal way of playing so it didn't bother me that much. But still, I wasn't prepared for this and I rather avoid bosses.

I kind of forgot what the point was I wanted to make, but I really enjoyed the game, except for the last part. Everything until Panchea I would rate 9/10 everything after is 4/10.