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Rame
08-12-2010, 04:25 PM
Irrational Games is working on a new Bioshock game, here's a trailer:

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Set in 1912, BioShock Infinite is no longer set in Rapture – the US City of Columbia floats on airships, buildings in the sky! It moves from country to country, a beacon of American endeavour, before something goes horribly wrong.

It'll be available for PC, PS3 and Xbox 360.

kurupt_kw
08-12-2010, 05:48 PM
I'll have to check the trailer out when I get home but it's nice to hear that they are switching things up a bit. I loved the first Bioshock. The second was good but it just seemed like more of the same.

Meta4
08-13-2010, 12:25 AM
Chek this link for more info. PS3 is the lead platform so I hope they make that shit SING.

http://blog.us.playstation.com:80/2010/08/12/irrational-games-next-project-coming-to-ps3-first-video-and-ken-levine-qa/#more-34189

dad
08-13-2010, 12:28 AM
damn , ima buy a PS3 for this !!!!

BRONZBODY
08-14-2010, 01:12 AM
man i guess. Bioshock 1 was so fucking great as it was. nothing else needed to be done imo....

Buzk
09-22-2010, 02:40 PM
wooah

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shaolinsword
09-22-2010, 03:43 PM
^Looked good until it went co op and the big daddys turned into monkeys

Meta4
09-23-2010, 12:22 AM
Calm down buddy... this game takes place almost 50 years before Bioshock. Nothing specific has been said but Columbia will prolly serve as a huge link to Rapture. I'm predicting that Andrew Ryan was born in Columbia. The machine/men are called a "Handyman", an obvious prototype/predecessor to the Big Daddy. That bird monster looks ILLLLLL, same with the sky-line combat.

hashashin
05-25-2011, 06:36 PM
MwLm-ury-cY

new storyline interview and some new gameplay footage, looks so good! gonna be a long wait till 2012 lol

hashashin
07-22-2011, 02:36 AM
15 minute demo from E3, this game just keeps looking better & better! -


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etze
07-22-2011, 04:57 AM
^wow
seems really good
i only played bioshock when it was released, shit was so dope
havent checked bioshock 2 though

hashashin
07-22-2011, 02:02 PM
yeah the first bioshock is one of my favourite games I've ever played. If you like that one the second one is definatly worth playing too especially since you can get it cheap now, doesn't have the same wow factor of the first one but still a great game imo. The minerva's den dlc is definatly worth getting as well!

etze
07-22-2011, 02:29 PM
yeah the first bioshock is one of my favourite games I've ever played. If you like that one the second one is definatly worth playing too especially since you can get it cheap now, doesn't have the same wow factor of the first one but still a great game imo. The minerva's den dlc is definatly worth getting as well!

ima check bioshock 2 when i get my pc

RADIOACTIVE MAN
07-22-2011, 04:37 PM
wordddddddddd, now we talking

hashashin
10-19-2012, 05:10 AM
collectors edition announced. Big Bioshock fan but think I'll just stick with the game, wouldn't mind seeing the art book though!

http://www.bioshockinfinite.com/collector

hashashin
10-22-2012, 09:14 AM
Beast of America Trailer New

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hashashin
12-20-2012, 02:27 AM
First 5 minutes of game, last footage I'm gonna watch of it though till its released! Out in March, cant wait!!

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RADIOACTIVE MAN
12-20-2012, 10:37 AM
Can't wait too

hashashin
01-30-2013, 01:53 AM
Columbia: A Modern Day Icarus?

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hashashin
02-16-2013, 11:03 AM
part 2

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RADIOACTIVE MAN
02-16-2013, 01:40 PM
Thats sick

hashashin
02-17-2013, 03:30 AM
haha, yeah they're doing a good job getting me hyped for this!

hashashin
02-22-2013, 04:43 AM
http://www.xbox360achievements.org/images/news/seasonpass.jpg

Irrational Games has revealed a Season Pass for BioShock Infinite, allowing users to access the game’s DLC as soon as it becomes available.

Three add-ons are planed for the upcoming action title, which Irrational promises will offer “hours of additional gameplay and continue the player’s journey in the sky-city of Columbia with new stories, characters, abilities and weapons.”

In addition to this, those that purchase BioShock Infinite's Season Pass will also receive a free Early Bird Special Pack containing four pieces of “exclusive gear,” a Machine Gun Damage Upgrade, a Pistol Damage Upgrade, a gold skin for both weapons and “five Infusion bottles that allow players to increase their health, their shield durability or their ability to use Vigors by increasing the quantity of Salts they can carry.”

Furthermore, BioShock Infinite pre-orders (that's just the game) will be rewarded with the Industrial Revolution Pack, This pack grants exclusive access to three in-game gear items that boost combat abilities, containing $500 in in-game currency, five lock picks and the Industrial Revolution puzzle game, which is some Facebook fuelled social media thingy.

BioShock Infinite’s Season Pass will cost 1600 MSP and launch alongside the game on March 26th. It offers a discount of around £8, compared to buying the content individually.

http://www.xbox360achievements.org/news/news-14189-BioShock-Infinite-Season-Pass-Detailed.html

RADIOACTIVE MAN
02-22-2013, 03:43 PM
I'm so hyped

hashashin
04-03-2013, 07:24 AM
Anyone get this yet and what do you think? Brilliant game imo, couple of small complaints but it's pretty much everything I wanted from a Bioshock game. Taking my time with it but already lookin forward to a goty edition! 9/10

JASPER
04-03-2013, 09:16 AM
Very disappointing game. It's just a generic first person shooter game covered up in purty colours and tons of bloom. The graphics are just above console tier even on highest settings. 2 weapon limit. Ridiculously easy. 1999 mode turns enemies into bulletsponges making it slightly more tedious than on hard. Weapon upgrades have no visual difference. Corridors all where. Constantly telling me what buttons to press. Pretentious and needlessly convoluted bullshit plot. Dumb enemies. No meaningful interaction with environment. The whole game is just a string of scripted sequences, if anything it's an interactive movie. Might as well have been a cd-i game.

Casualized console crap. Fuck all the hype.

hashashin
04-03-2013, 09:37 AM
lol, so I'm guessing you don't like it then?

Yeah the 2 weapon limit would be one of my complaints too as well as having to pause to access all the vigors instead of being able to quick scroll through them all. Wouldn't say it was ridiculously easy if you're playing on hard difficulty, never tried 1999 mode but it sounds like a chore!

Anyway, great game, believe the hype!!

JASPER
04-03-2013, 10:47 AM
lol, so I'm guessing you don't like it then?

Yeah the 2 weapon limit would be one of my complaints too as well as having to pause to access all the vigors instead of being able to quick scroll through them all. Wouldn't say it was ridiculously easy if you're playing on hard difficulty, never tried 1999 mode but it sounds like a chore!

Anyway, great game, believe the hype!!
It's barely even a game. Here's why it's easy; health regen, dumb enemies, auto aim (had to switch to 1999 mode to turn that off), Elizabeth keeps handing you all kinds of shit and on top of that enemies try to kill her but she's invincible so I get clear shots at the retarded enemies and the vigors are dealing so much damage.
I believe this is a game for people who don't like gaming and rather watch a movie.

Here, look at this shit...

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This is unacceptable for a 2013 AAA title. I swear this game is closer to 7 than a 10. Gaming journalism is a fucking joke.

http://i849.photobucket.com/albums/ab52/robochrist/1364989500297_zpsf574f84e.jpg

This pretty much sums up my experience with Bioshock Infinite.

hashashin
04-03-2013, 11:47 AM
lol, oh well guess they couldn't please everyone! yeah the AI seems pretty shitty in that vid but you dunno what level they're playing on, I'm playing on hard and it's a lot better than that. Been stuck fighting a handyman for about an hour and half now lol, he's straight on you no matter where you go or what strategy I try and 2 hits and you're dead! Anyway, I stand by my 9/10 score!

JASPER
04-03-2013, 01:18 PM
lol, oh well guess they couldn't please everyone! yeah the AI seems pretty shitty in that vid but you dunno what level they're playing on, I'm playing on hard and it's a lot better than that. Been stuck fighting a handyman for about an hour and half now lol, he's straight on you no matter where you go or what strategy I try and 2 hits and you're dead! Anyway, I stand by my 9/10 score!
Changing the difficulty doesn't change the fucking AI! It just makes enemies more resistant to bullets and fire with slightly more accuracy. Seriously, try it. The AI behaviour does not change.

The target audience for this game seems to be young men who just grew out of CoD games but still can't win without health regen or be told what button to press.

There's very little challenge in this game and even when the game gets sort of difficult it's just more tedious. Just like in Skyrim, it's all left click until the enemy dies. Once you figure out how the simple minded AI works it's just rinse and repeat.

There was no moment in this game where I had to actually use my brain, but that is to be expected of a first person shooter. So why reviewers are making it seem Bioshock Infinite is anymore than that, is beyond me. Easily the most overrated, overhyped and overappreciated game of the year.

Futehrmore, why does every fucking AAA game have to be an interactive B movie these days? So many modern games are just a series of cutscenes with quicktime events in between. Press X to watch this movie, press B to Ramirez. Where's the gameplay?

hashashin
04-04-2013, 03:12 AM
Haha, you really don't like this game do you... You're probably right about the AI though, will try it when I'm finished, didn't wanna change the difficulty while I'm playing it in case it fucks up the achievements lol!

I don't think it's aimed at CoD fans though, seriously I hate that game and never even been able to finish one cos they just tend to bore me!

Charles Barry
04-04-2013, 03:18 AM
I keep thinking about checking this game out because a lot of my friends are hyping it up, but when I look at the videos I just don't know man lol. I guess it looks alright, just not sure if I'm really gonna feel it. I haven't played any of the other Bioshocks either.

hashashin
04-04-2013, 04:01 AM
You don't have to have played either of the previous ones to enjoy this but I would check out the original one first. Be able to get it for next to nothing now as well! It's one of the best games ever made imo for atmosphere etc. 2 totally different settings but I think if you like the first one, it'll make you wannna check this one out

JASPER
04-04-2013, 06:32 AM
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this nigga gets it.

hashashin
04-04-2013, 06:51 AM
lmao, funny review!

MistaBPL
04-05-2013, 03:19 AM
Futehrmore, why does every fucking AAA game have to be an interactive B movie these days? So many modern games are just a series of cutscenes with quicktime events in between. Press X to watch this movie, press B to Ramirez. Where's the gameplay?

I agree with this post.

JIGSAW45
04-22-2013, 07:55 PM
This game is the shit... i was kind of hesitant to get it because I was so turned off by the second part. The abilities and controls are reminiscent of the first 2 but the story is way different and way more creative on the strength of the city in the sky. I especially like that the main character talks to people now And how you hook on to those metal rails and shit. Shit loads of fun, Thumbs up for me

Dirty Knowledge
04-23-2013, 03:24 AM
this game IS the shit

etze
05-05-2013, 08:31 AM
bought it on pre-order and finished it
really great game, for sure one of the best i've ever played
that ending was so mind blowing

DR. NICK RIVIERA
05-26-2013, 05:06 PM
loved it all the way....but it is overrated

hashashin
07-30-2013, 08:10 AM
Teaser trailer is out for the 1st dlc, cant wait! Going back to Rapture! :)

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In another lifetime, another Booker DeWitt lives in another technological marvel of a city, this time under the sea.

hashashin
07-30-2013, 08:18 AM
Ken Levine talks BioShock Infinite: Burial at Sea

Two-part detective story where you play as Booker and Elizabeth in Rapture.

Eurogamer: Let's talk about Burial at Sea, because that's the curve ball today. What can you say about it at this stage? What's the premise and where are you going with it?

Ken Levine: At the very beginning, you're Booker, private detective in Rapture, in your office and this woman comes in, and you two don't seem to know each other, and we don't explain that. We always like to put people in a place where there's a story that ends up making sense, but we don't want the obvious... We like people immediately having a sense of wondering what's going on.

Eurogamer: Sort of displaced and confused a little bit.

Ken Levine: Yep, and it all will make sense eventually. The story takes place on New Year's Eve, 1958, which is the night that the bombing happened in the original Rapture and the revolution started, and we were really excited, having done all the work on the population - a living, breathing population in Columbia - because Rapture was a tomb, y'know? Originally we wanted to show Rapture when it was fully alive, but do it in the context of an interesting story, not just to go back and talk about Midi-chlorians, you know? To do it in a sort of integrated way, but to tell a story we thought was important to tell with these characters as well.

Eurogamer: So you've got quite a few little goals going on there all at once.

Ken Levine: Yeah. For DLC it's pretty ambitious, I think.

Eurogamer: It's your usual layered approach, but in a new context, I guess.

Ken Levine: From a resource and work standpoint, it's effectively like making a small part of a new game. Almost all the Rapture elements are newly created for the engine. The city outside you saw is actually a 3D structure, whereas in the original game it's 2D images. I think every single environment is created from scratch. There's maybe a few objects we brought over, but really everything is new.

Eurogamer: So you're playing as Booker, you start off with Elizabeth coming into this office...

Ken Levine: A classic noir. A woman comes into your office and offers you a job. And she's got the femme fatale kind of look, and you two don't seem to know each other, or you don't seem to know her, and...

Eurogamer: And she presumably tells you about some problem she's having.

Ken Levine: Yes, and related to a problem you have. Like all story things, I'm going to be sort of vague about things, but the experience takes you both through a part of Rapture that's pristine and you'll meet some characters... You know, this is about a year before the events of BioShock 1, and so you'll meet some characters before they've gone as deeply crazy as they have [in BioShock]. Some fan favourites, but they're not just cameos - they're deeply integrated into the story. And then there's a...

Eurogamer: Can you be specific at all?

Ken Levine: I'd rather surprise people. I think people won't be disappointed.

And then there's a fair amount of the action takes place in... After Fontaine's business was taken over by Ryan, he had to put all of Fontaine's people somewhere. A lot of the action takes place in an old department store - a Fontaine department store - that's been sucked to the bottom of the ocean. They're all sort of put in there as basically a sort of Alcatraz. So part of the action takes place in a very traditional BioShock 1 kind of feeling with lots of splicers and broken, screwed-up stuff, and part of it takes place in a very pristine Rapture, so you really get to see both of those experiences.

Eurogamer: What kind of gameplay implications are there? What's coming in from Infinite, from BioShock? What's new?

Ken Levine: So, it is built upon Infinite, but we have made a lot of changes, and the amount of changes to style of gameplay vary from when you're Booker in the second one [Clash in the Clouds being the first DLC pack] to Elizabeth in the third one. It's more stylistically and gameplay tuned like BioShock 1. Infinite generally had a lot of big, epic-scale encounters, where BioShock 1 was more about you observing splicers in their natural habitat and being able to set up combat a little more, so we've really pushed back toward that a lot.

Eurogamer: Are you bringing the Big Daddies back?

Ken Levine: I think people would be pretty unhappy if there were no Big Daddies. I won't say exactly how, but yes, they are involved in a certain way, and the combat will probably feel more like BioShock 1 combat, but there's a new weapon and a new vigor plasmid in each of the DLCs. Well, let me think - I don't want to talk too much about the third one, but certainly for the second one there's a new weapon and vigor plasmid. I think we really tried to modify the gameplay so it felt more like a Rapture experience.

Eurogamer: Are you going to try to rationalise it with the events of Infinite, or is it considered a completely separate episode, splinter, whatever?

Ken Levine: I think it's safe to say we will integrate everything.

Eurogamer: You mentioned that you didn't want to just go back to the cutting room floor, but why not?

Ken Levine: You're sort of in a damned-if-you-do, damned-if-you-don't situation, but at the end of the day you just have to do what you think is the right thing to do. And for us, we had the opportunity to... The idea for this, we had the idea for this, and we knew it was going to be way more expensive and way more complicated, because instead of just taking all the assets from Infinite and never even modifying them, we have to do a whole bunch of work, you know?

But it was so appealing to us that... The story idea was so appealing that we really wanted to do it, but we knew it was going to take time, and we knew people were going to get impatient and frustrated, but at the end of the day you have to kind of do what you think is going to be right for them in the long run. At the end of the day, people got mad when the game was delayed, but if we released it when it wasn't ready, it wouldn't have served anybody.

So you have to sort of take your lumps there, and this one is sort of frustrating because gamers want it to be new, but they don't realise it takes real time, and it's been tough, because people haven't really got... I haven't really been on much of a vacation since, and it's stressful, but you want to balance between getting something great - well, you never know if something's going to be great, but you want to give it the chance to be great - and something timely. So Clash in the Clouds is sort of a compromise between timeliness and scale.

Eurogamer: Yeah, my first thought was it sounds cool but it's probably a stopgap to give you some cover to do this.

Ken Levine: Yeah, it's $5, and there are people who really like the combat. I think for $5 it's a really good value. It's not as ambitious as the other two - I don't think we're pretending that it is - but that's also why we want to say it's out tomorrow [30th July]. Here it is, it's $5, it's out tomorrow, we're not going to have this huge build-up to it - it's just fun, go play it.

Eurogamer: Before I came out here, everyone who was allowed to know I was coming out here was saying, ooh, I wonder what they'll do - will it be Saltonstall or Preston Downs or more of the Luteces or whatever. You weren't tempted to go back and do things there? You must have had content that had come quite a long way.

Ken Levine: You know, here's actually what happens, Tom. There's content that... And this is sort of the tragedy. You know the term unintended consequences? People feel so passionately about stuff on the cutting room floor, that even stuff we legitimately cut from Infinite just because it wasn't working or it evolved and we didn't want that, but it would have fit in well in Clash in the Clouds, we have to be careful of putting it in, because then people would say we did it to hold it back.

So in fact there's stuff that's not in there that we could have put in there, because of this particular notion, and I think you're seeing that people get so... There's so little trust towards the developer that you sometimes have to just say, well, you leave that permanently somewhere. It's a shame, because there could have been maybe a couple of characters they hadn't seen before, but they were technically done before, so we have to be careful we don't do any of that.

Eurogamer: It's interesting, because you don't strike me as someone who's intimidated or scared of abuse on the internet...

Ken Levine: It's not that. It becomes a distraction, and then you end up... The conversation becomes so much about that that you run out of space to talk about the actual thing. And, so no, listen, trust me, the amount of s*** I get over how long this is taking? But that, for me, I will take that forever, because I'm like, I'm going to make it better, and I know when people, when we show it to people, people are going to have a smile on their face. If you like BioShock, I can't see how you couldn't.

Me, when I saw... We worked a lot on that scene [in the Burial at Sea trailer]. The first street you see when you come out of Booker's office in the beginning, when I saw that street finally done, I had a huge smile. You know, the whale going on outside and all of that stuff. How can you not? When I saw... When we finally got Elizabeth in her femme fatale look, and working on that. I had a huge smile on my face, so I know that.

But there are fights I'm willing to have for something that's a huge amount of value, and I know at the end of the day will be positive. But no, look, trust me, you can't be in the position I'm in and be worried about your feelings. It's about how much time gets diverted from the actual product, and that's why I care about it, because I want people focusing on the things that are actually interesting.

Eurogamer: Will the DLC be out by the time the next-gen consoles are out?

Ken Levine: I'm not going to say any dates until we're absolutely positive. I imagine some of it will slip past the... At least some of it will slip past the... First one won't.

http://www.eurogamer.net/articles/2013-07-30-ken-levine-talks-bioshock-infinite-burial-at-sea

etze
08-01-2013, 09:34 AM
there's a new DLC for bioshock inf which seems pretty decent

hashashin
08-02-2013, 03:28 AM
Probably just gonna wait for an inevitable goty edition with all 3 dlc's if I can wait that long lol

hashashin
10-05-2013, 05:59 AM
new trailer and preview for the next dlc :yes:

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etze
10-09-2013, 05:42 AM
new trailer and preview for the next dlc :yes:

mJwWAjTRrIM

F2rLm9oT5II
saw these yesterday
i wanna cop them

i'll actually wait for a 66% discount on the season pass and grab it

hashashin
10-11-2013, 04:23 AM
there's a new DLC for bioshock inf which seems pretty decent

I couldn't wait and ended up getting it lol! Pretty good but it's just all combat challenges, no story to it. Definitely want to wait for these new ones and play them both together

etze
10-14-2013, 08:48 AM
I couldn't wait and ended up getting it lol! Pretty good but it's just all combat challenges, no story to it. Definitely want to wait for these new ones and play them both together
did u get it on steam?

hashashin
10-14-2013, 01:04 PM
xbox live, it's available on steam though!