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Old 06-23-2008, 03:29 PM   #29
SHEEPISH LORD OF CHAOS
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Originally Posted by KZA View Post
i thought he meant if they rerelease mgs4 you know how they made substance, subsistience etc.



The Twin Snakes and the PSX version are totally different versions the voices don't compare to the psx version, Snake dodging bullets as if he was in the matrix.
your right jza i forgot their slightly different according to wiki

"A remake of Metal Gear Solid, titled Metal Gear Solid: The Twin Snakes, was developed by Silicon Knights under the supervision of Hideo Kojima and released for the Nintendo GameCube in North America, Japan, and Europe in March 2004.[14] While Twin Snakes was largely developed at Silicon Knights, its cut scenes were developed in-house at Konami and directed by Japanese film director Ryuhei Kitamura, reflecting his dynamic signature style, utilizing bullet-time photography and choreographed gunplay extensively.[65] While the storyline and settings of the game were unchanged, a variety of gameplay features from Sons of Liberty were added such as the first person aiming and hanging from bars on walls. Another change in the English voice acting was the dropping of Mei Ling's, Naomi's and Nastasha's accents, as well as the recasting of the Ninja from Greg Eagles (who reprised the role of the DARPA Chief) to Rob Paulsen. The graphics were also updated."
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