Dragon Quest X sold 420,311 copies its first week in Japan, low for a Dragon Quest game but well for an MMORPG. It was the tenth best selling game of 2012 in Japan, selling over 609,783 copies. In November 2012, Dragon Quest X exceeded 400,000 subscribers. In its first week on sale, the Wii U version of the game sold 33,302 copies, coming in as the number 6 best selling game of that period.
The 2nd version Dragon Quest X: Nemureru Yūsha to Michibiki no Meiyū Online has been sold 117,000 copies for Wii and 71,000 copies for Wii U.
Dragon Quest X has received positive reviews. The popular Japanese gaming magazine Famitsu gave Dragon Quest X a 36/40. One of the reviewers noted "It's a very well-made package; from the warmly familiar world to the story that has a tendency to wrap you up in it. It's all very Dragon Quest-like -- although it feels like leveling takes more time compared to the offline DQs, or at least requires a lot more effort. Still, it's very kind to people who aren't familiar with online RPGs, and the whole thing's designed to make it as fun and accessible as possible to work with other players and go off on adventures."
Released for the PlayStation 2 on November 27, 2004 in Japan, Dragon Quest VIII went on to ship over three million copies within its first week, making it the fastest selling Japanese PlayStation 2 title upon release. By September, 2008, total worldwide shipments of Dragon Quest VIII surpassed 4.9 million copies, of which over 430,000 were from the North American release. Dragon Quest VIII is the biggest selling game ever for the PlayStation 2 in Japan. It was the first Dragon Quest game to receive a score of 39 out of 40 from Famitsu. It won both 1UP.com's and GameSpy's "Best RPG of E3 2005" award, ahead of runner-up Kingdom Hearts II. The iOS version became the 2nd top-seller of Japan AppStore in the debut half day, which showing influence of the series.